All platform technologies tend to utilize varying terminologies to define application components used. The following are the three main groups of Android platform:
Whereas there are additional, more enhanced platforms, component creators can apply these three main components to form the key building blocks for all Android applications.
This article looks into detail how Android application is built. In addition to looking at how to build Android applications, we’ll also focus on a number of essential utility groups which can aid developers when it comes to debugging applications.
Android Application Definition
An Android application is simply a group of undertakings. Each of these tasks is referred to as an activity. Every activity in an Android application is built for a specific purpose and has its own user interface. To better understand this, conceptualize a hypothetical game application referred to as Chippy’s Revenge.
Laying Out Application Aspects
The layout of the Chippy’s Revenge is not as difficult as some people tend to think. It is made up of five different screens. These are:
Splash Screen: This is the screen that functions as the startup display. It displays the logo and version of the game. You can also customize the splash screen to play music.
Menu Screen: This screen functions in displaying a list of options from which a user can select from, for example, settings, play, game options and help.
Gaming Screen: This is where the actual game is actually displayed.
Scores Screen: This screen functions in displaying the maximum score that a gamer has achieved. From the screen, you’ll be able to view the scores that other gamers have attained.
Help Screen: This screen shows instructions on how to play the game, for example, controls to use when playing the game, tricks on how to beat obstacles and goals of the game.
The layout outlined above should be able to give an idea of what is involved when building a game. This is the basic prototype that any mobile gaming application follows.
However, it is important to point out that as a developer you are at liberty to select the kind of interface that you desire. When it comes to developing Android platforms, there are not user-interface requisites that need to be followed. The most important thing is that the final application ought to be stable, receptive and be compatible with various Android devices.
How to Establish Application Activity Requisites
The following are some of the activity groups that you have to apply when developing various aspects of the game:
Splash activity: This functions in launching specific default activities such as displaying of images, and playing of music prior to launching the menu activities.
- Menu activity: This lays out a number of buttons all with corresponding features to the application.
- Play activity: This implements the core functions of the Android application. The activity will enable users to enter various inputs, keep tabs on scores and execute game instructions.
Further Reading: Talkandroid